[Farming is slow to heat up] [Survival] [Decisive killing]
A colorful light transports 500 million humans to an unknown world. Everyone has their own island. Among them, there are isolated islands under the sea that no one has explored.
Everyone can obtain unique talents at the beginning. They are called players, semi-digital.
Ye Ming was lucky. The talent he gained at the beginning laid the foundation for his future.
When each player becomes the lord of the island, the Age of Discovery will begin.
Reader comments
The author will now talk about the source of inspiration. Treasure hunting comes from Seven Days to Kill. If you are familiar with the task of getting back supplies from a merchant, you will find a yellow circle when you go to the location. This is the first source of inspiration for treasure hunting. Similarly, Seven Days to Kill is also a very good game. If you are interested, you can play it.
Next is the problem of the isolated island. This is also inspired by a game. Astra in the Ark Survival series seems to be produced by the same company. The game content framework is very large, and the details in it must be familiar to friends who have played it or watched other people's explanation videos.
The only remaining one is Stranded in the Deep Sea. This game makes me love and hate it at the same time. I love it because the gameplay is very good, but I hate it because it has not been translated into Chinese. In short, it is also a source of inspiration for survival.
The three games are all stand-alone games on Steam and all cost money. Except for Astra, the other two games have low configurations.
The above is the source of inspiration mentioned by the author here. If anyone reads it and has any questions, please contact me and I will explain, unless I forgot [shy]
The author will now talk about the source of inspiration. Treasure hunting comes from Seven Days to Kill. If you are familiar with the task of getting back supplies from a merchant, you will find a yellow circle when you go to the location. This is the first source of inspiration for treasure hunting. Similarly, Seven Days to Kill is also a very good game. If you are interested, you can play it. Next is the problem of the isolated island. This is also inspired by a game. Astra in the Ark Survival series seems to be produced by the same company. The game content framework is very large, and the details in it must be familiar to friends who have played it or watched other people's explanation videos. The only remaining one is Stranded in the Deep Sea. This game makes me love and hate it at the same time. I love it because the gameplay is very good, but I hate it because it has not been translated into Chinese. In short, it is also a source of inspiration for survival. The three games are all stand-alone games on Steam and all cost money. Except for Astra, the other two games have low configurations. The above is the source of inspiration mentioned by the author here. If anyone reads it and has any questions, please contact me and I will explain, unless I forgot [shy]