The book "The Age of Games" is set in China from 1995 to this moment. It takes the domestic game industry as the setting for the story. It takes the determination, entrepreneurship, and struggle of gamers as the core of the game industry as the main story axis. It also tells the story of gamers' pursuit of emotions, family, and career. It records the changes in the game industry for almost twenty years and expresses deep expectations for domestic games and the game industry.