
Game Development: I Scared Hundreds of Millions of Players from the Start
游戏开发:我,开局吓哭亿万玩家
- Status
- Completed
- Length
- 226k Words
- Genre
- Urban Romance
- Subgenre
- Urban Life
- Updated
- 4y ago
- Source
- Faloo
Synopsis
All-time: Reads, Flowers.
112Chapters
1.8MReads
21.6kFlowers
10.0Score
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Reader comments 50
Translated by Google Translate



3.. If you could only choose three essences, which ones would you choose? 1: IQ increased by 100% 2: The art of rejuvenation 3: You can become invisible, walk through walls, immerse yourself in soil, fly, have god-level teleportation, travel through doors, god-level healing, god-level telekinesis, god-level spiritual blockade, and god-level gene blockade. 4: You won't get sick and your body will be strengthened comprehensively. 5: You can completely and unlimitedly reshape your body at will 6: Five supernatural powers, the language of all things 7: God-level reincarnation power, memory preservation, reincarnation of your choice 8: God-level disguise, god-level hacking technology, god-level psychology, god-level Cui Mian technique 9: Chaos level world bead 10: Predict the next seven days 11: God-level danger perception, God-level eyesight 12: Immortality and eternal life 13: Infinite Devouring Evolution of God-level Magical Powers 14: Infinite clones of god-level supernatural powers 15: Reply 66 and like it to get the above abilities.
I originally thought it was a good work, but as soon as I saw it was related to people like nerdy girls, I was attracted by it instantly. I didn't feel any desire to read it anymore.
Chapter 9 said that the game sold 210,000 copies and the fright value was 210,000. When I saw this, I thought one person contributed a little or a few fright points. It turned out that the girl contributed 6,000 by herself. Although she had the most, the others couldn't be too outrageous, right? Assuming an average of 100 per person, that's 210,000 for only 2,100 people. Did you just write this fright value casually? Such a big bug
I almost vomited looking at the stupid girl
Why impose a female protagonist? The author is really a sand writer
To celebrate your birthday. Or I can update it one hundred and eighty times. If it really doesn't work, it's fine to do fifty updates.
I don't dislike any of the female anchors who appear, but the identity of Dai Xiaomei's childhood sweetheart is a bit of a drama.
Generally, game development novels are about the reflections and feelings of players playing games in another world, but the theme of this novel is to make a game, and then it is all about making it to the charts, selling well, winning awards, etc. It ignores the experience of mass players and only interacts with a few anchors. Moreover, there is no game plot, and players who have never played it may not have a strong sense of immersion.
As soon as this setting comes out, there will be all kinds of troubles for the anchors. Don't deviate from the theme, and Feilu has already had this kind of article before. Although the game Torment King is a bit confusing now, the plot is still good. At least it does not focus on the female protagonist. It is all about the game plus the player experience. To be honest, the current setting of Fei Lu as a female anchor is too brainless... **
About Qing Yan Feiwu's book "Game Development: I Started to Scare Billions of Players to Cry" Chapter 23 System Upgrade! Draw again! Please collect it! ] Chapter review.