
Global: Contracting an SSS-Rank Four-Ram Square Zun from the Start
全民:开局契约SSS级四羊方尊
- Status
- Ongoing
- Length
- 51k Words
- Genre
- Fantasy
- Subgenre
- Otherworld Continent
- Updated
- 1y ago
- Source
- Faloo
Synopsis
All-time: Reads, Flowers.
46Chapters
861.2kReads
27.2kFlowers
9.9Score
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Reader comments 25
Translated by Google Translate
It feels so ironic that I only left one chapter of the promise letter.
I feel that the female protagonist is a thief, not to mention the love brain, but directly reveals that the male protagonist has 5 treasures, so that the enemy will think that the male protagonist is too rebellious and want to kill the male protagonist.
Why is it still starting like this? How many years has it been? And if you can't detect something, you just give it the lowest rating? I'm disgusted by this routine, okay?
It doesn't matter whether it's a pig or not, it's a matter of routine. But in these recent chapters, you can't change the name of this country to Duotian Kingdom, right?
The setting is that everyone has unlimited contracts, and the biggest loophole in the whole text can be released at any time. It is better to design the protagonist to be special. Then how can a big family sell treasures? Even my own clan members can't tell them apart. There are four skills in Heaven level 4, and I can contract 4. The number of skills in Heaven level has no advantage at all. But in Chapter 74, there are only three people in the second contract. The Duotian Sect surrounds and kills the protagonist. The Xuan level is 100 million, and they are all Dizi killers. There are only two of them in the Duotian Sect. Are you telling me that they don't even have 100 million? If he really doesn't have it, then where did the small city where the protagonist awakened get at least three Xuanpin? Why should the Liu family be a family? If the patriarch can't afford Xuanpin, who will sell it to you in this small city? Xuanpin also has a large increase in the word "Di". It is unreasonable that both places have only one treasure. The highlight of this novel is the treasure. Other contract novels of the same type have more than 70 chapters, and some have 5 chapters, and some have 3 chapters, but you still have two chapters. A weapon spirit has awakened and gained **10,000 experience for 20 chapters. What happens next?
The protagonist's third awakening requires 10,000 yellow-level cores, and according to the decomposition probability, it requires 2 billion. Where is the fourth treasure? 100 Xuan-level cores? That's 25 billion,
A monster with less is more than a thousand, and a monster with more than two thousand has more experience, right? How do you calculate these four hundred monsters with 800,000 experience points?
Commentary on Chapter 1 of "Everyone: Beginning Contract SSS-level Siyang Fangzun" written by Scrap Spider. The era of everyone digging for treasure, the ninth level of the weapon-free realm.
Didn't we say at the beginning that the treasures would come with the graveyard, but the dungeons that have appeared so far do not look like graveyards at all. They are more like game dungeons than graveyards. These dungeons can be written like tomb robbing novels. What stories have been left behind by this civilization, what history it has, and what treasures it has produced. This is no more interesting than simply finding a scene to spawn monsters. You have already used cultural relics, so of course you have to rely on history to connect the treasure phantoms with history. Tomb robbing can also add more occupations, including those who can infer the structure of the tomb chamber based on water distribution, those who can crack the mechanism, those who fight against creatures, and those who heal. Write more about occupations with tomb robbing characteristics. More than half of the protagonist's skills are martial arts, and now there are secret settings. The protagonist's second treasure weapon has been leaning towards martial arts for expressiveness. Your core content is that the treasure weapon is not a martial skill. If you want the expressiveness of pillow skills, you can write it as a professional skill. There is already a weapon refining, and alchemy is a classic fantasy profession.
Professional skills are difficult to learn, the protagonist has a pillow, and one person is a team. Currently, there is only one skill for weapon refining and a bunch of combat skills. Simplifying the difficulty of obtaining sub-professions and complicating the acquisition of combat abilities are common ways of writing fantasy novels, but I emphasize again that what you write is a fantasy novel. Your title, introduction, and tips are all based on imagination, but in the end, you write it as a fantasy novel. You increase the skills of the sub-professional. For example, a certain method of weapon refining counts as a skill, and another skill counts as a skill. Different skills have different functions. Use the ability of the pillow on this. In output combat, the main focus is on treasure weapons, with some output-type treasure weapons, and the number of martial arts is reduced. At present, the effect of treasure weapons in battle is basically basic attack with a skill name, especially for villains. If your villain skills are written like a whiteboard, how can the battle be interesting?