
Ultimate: A Necromancer's Ten Years of Sign-Ins
人在终极:死灵法师,签到十年
- Status
- Completed
- Length
- 181k Words
- Genre
- Fanfiction
- Subgenre
- Film & TV Fanfiction
- Updated
- 4y ago
- Source
- Faloo
Synopsis
All-time: Reads, Flowers.
92Chapters
1.7MReads
22.7kFlowers
10.0Score
More by this author
Readers also read
The Underworld Boss: If You're Wrong, Own Up. If You're Hit, Stand Tall!
Wuxia: A Ten-Thousandfold Rebate, Taking Xiaolongnu as My Disciple from the Start
Awakening the Fire Lord, I Build Whitebeard's Crew
You Said It Was Self-Defense, So Why Did You Stab Me Eight Times in Broad Daylight?
Three Kingdoms: With Divine Insight and Cunning Stratagems, I Choose to Serve Sun Jian
Seafaring: The Godzilla Behemoth Aboard Rocks's Ship!
Reader comments 39
Translated by Google Translate

This is not an online game. What kind of personal attributes are you writing about? Moreover, the personal attributes are the best. Could it be that your power will be thousands in the later stage? How many thousand in intelligence? Just have a description of the combat power index. Are you a newbie?
I usually read novels like The Necromancer and The Necromancer just to watch the beatings. But in your case, the protagonist appears in person. So I can only say sorry, your novel is really not suitable for me.
Necromancers don't play the summoning style. They just use hard steel. Sure enough, every mage has the desire to fight in close combat.
The setting of Ultimate Class 1 and Class 2, the plot of Ultimate Class 1 and Class 3, are you wrong? Are you okay?
What you wrote is nondescript. The ultimate world's force value is based on the combat power index. What's the use of having an attribute?
The weapon introduction is so awesome. Just one illusion??? It's not so low. The others all have combat power blessings. Don't tell me if they don't.
There is a problem with this summon limit. There is a problem with only adding one skeleton when you upgrade to a level. Others can add at least many skeletons when they upgrade to a level, unlike you who only add one when they upgrade to a level. This problem is too big. Please change it. It conflicts with your introduction. If you upgrade to a level in one day, it will take one year. You can add more than 300 skeletons, but you also need experience for upgrading. The higher the level, the greater the experience required. It is good to be able to summon thirty or fifty skeletons within a year. Just like playing games, the higher the level, the more experience points are needed. Therefore, the conflict between the two is great and completely collapsed.
I want to watch the emotional scene with Lei Ting
Can you make the protagonist look like a necromancer, who can do all the fighting by himself? Why don't you just make a sub-professional berserker?
This book probably won't last long. There are too many bugs. The writing is relatively green. Forcibly inserted for the sake of plot. The most annoying part is the attribute points. Attribute points and combat power index are separated. It seems nondescript. If one party increases, the other party also increases, then there is something else to say. When you have tens of thousands of attribute points, your combat power points are useless. In the ultimate world, it is the law that people will die if they are killed. In the end, the attributes were directly crushed, and the combat power index did not see any use. Or you can also set the combat power index to improve attributes, increase the upper limit, or be equivalent to a buff. At least the combat power index is still useful.