
The Fourth Calamity: I Use Players to Invade Other Worlds
第四天灾:我靠玩家入侵异世界
- Status
- Completed
- Length
- 1.9M Words
- Genre
- Light Novel
- Subgenre
- Heavy Fantasy
- Updated
- 3y ago
- Source
- Faloo
Synopsis
All-time: Reads, Flowers.
630Chapters
3.4MReads
10kMonthly reads
11.7kFlowers
9.9Score
Honours
In booklists 1
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Reader comments 25
Translated by Google Translate


Use the protagonist's world as the starting point for the real world: 1. Don't give skills directly. Instead, give theories of various powers. Players can explore and derive skills on their own. 2. It is best to analyze the principle of player power improvement. It is impossible to gain power without logic just because you are a player. Otherwise, why can't the protagonist give the aborigines this characteristic? 3. The principle that players can be resurrected after being killed, and the principle of body formation. As well as the derived problems of retaining and losing power after being defeated. I saw that the setting of cloning is useful to avoid this problem, which is a good idea. 4. Try to avoid multiple numerical values. For example, what numerical conditions are required for a weapon to be worn? You can directly start from the actual phenomenon, such as whether the weapon cannot be lifted or how the weapon will react to the body. There is no need for durability. If it breaks, it will break, and if it needs to be replaced, it will be replaced. 5. All items should be made from materials in the world, rather than made out of nothing.
Generally, those who give rewards are the authors themselves. Readers rarely give rewards because there are too many ghostwriters, and they are ghostwritten after they are put on the shelves, or after 200 chapters.
Writing a shitty heroine is holding you back every day, relying on shitty emotional drama to advance the plot, as if she has no other pursuits except falling in love, and is a loser all her life.
Brothers, the short story is absolutely beautiful. The content of this book is very in line with my taste and the writing is very good! The most important thing is that the short story continues!!!
As a natural disaster article, you want players to understand and practice on their own, instead of relying on the system to help players develop and improve quickly. Isn't this self-inflicted?
Can't we open several worlds at once, and then everyone can upgrade and attack the main world together? This is too slow, right?
Commentary on Chapter 2: The Treasure of Reincarnation, "The Fourth Natural Disaster: I Rely on Players to Invade Another World" written by Meng Xinglou Kong.
The author's little story moved me
**Flowers and 3 monthly passes are given to you, give me more
Commentary on Chapter 16: "Sand Sculpture Players" in the New Era, written by Meng Xinglou Kong, "The Fourth Natural Disaster: I Rely on Players to Invade Another World".