
Creating a Virtual Reality Game to Experience the Past of Our Ancestors
制造虚拟现实游戏,体验先辈过往
- Status
- Completed
- Length
- 157k Words
- Genre
- Urban Romance
- Subgenre
- Urban Life
- Updated
- 4y ago
- Source
- Faloo
Synopsis
All-time: Reads, Flowers.
81Chapters
1.4MReads
9.3kFlowers
10.0Score
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Reader comments 18
Translated by Google Translate
Who would play a virtual game like this that is 100% painful? Brain twitching? . The ancestors had no retreat and still had faith. Die for a moment because resurrection is impossible. . But this is a game. Play once and experience pain once. There is no 2 brushes and 3 brushes. . . I can buy and sell games, but I will never play a game that is 100% painful. You will definitely go insane if you play this kind of game
If this technology really existed, there would be no way for other games to survive except for virtual games. I really envy future generations. Our generation will no longer be able to play virtual online games. What a pity!
The setting is too fake. It takes 3 years to study 100% somatosensory virtual reality. Unless the protagonist has a system, it will not be possible for you to create it in 10 or 50 years. It can be created in these three years. Isn't this a disguised explanation that people all over the world have been studying for so long in vain?
It looks like he went in. I saw he opened 2 new books.
I really hope this game is made. As long as the dysmenorrhea remains at 50%, it will become popular.
It just makes people understand the hardships of our ancestors. The 100% setting is really exaggerated. Just like reality, I doubt it can kill people.
With leading technology, there is no need for non-CP existing games
Isn't the author listed below? , I wanted to fatten it up and looked at it for a few days, but the bottom part was gone.
Commentary on the chapter "Making Virtual Reality Games and Experience the Past of Our Ancestors" written by Qi Qi Tu Rabbit 25. Vegetative State.
Not bad, not bad, not bad, a rare good book