
Overall Design of the War Game
by Editor-in-chief Yang Shuguang
About This Novel
The construction of any military information system is inseparable from successful design first. Since the 1980s, our army has gradually formed a system design theory and method of "overall military design, overall technical design, and specific technical design". With the evolving form of war and the rapid development of modern technology, the design of military information systems urgently needs to further implement the traction effect of military needs and bridge the "gap" between military and technology, thereby promoting the in-depth development of specific military designs. "Overall Design of Wargames" proposes a new system design idea with "overall design" as the core. The design is divided into two levels and three parts, that is, it is divided into two levels: overall design and specific design. The specific design is further divided into specific military design and specific technical design. It focuses on the joint campaign tactical level training wargame as an example to analyze and elaborate on the basic theory and content of the overall design of the wargame system. This book has strong reference and reference significance for the design and development of various military information systems and other related personnel.
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