
I Asked You to Seal the Card, but I Didn't Ask You to Kill the Gods
by Salmon State
About This Novel
Shen Sui traveled to an era of dueling cards and obtained cards for dueling from another world by guiding the actions of soul card followers. But Shen Sui felt that there was something wrong with his soul card, the girl named Alice. *****[Alice is exploring the Temple of the God of War. ][Alice felt bored and used arson on the temple. ][Bite! You get the spell card: Contempt] [Alice thinks the statue is indecent. ][Alice used a crushing blow aimed at the crotch of the statue. ][Bite! You get the spell card: Blasphemy] [The God of War Vargas wakes up from his slumber, and he is extremely angry. Alice's life hangs in the balance. ][Alice has sent a cry for help to you. ][Save! Save! Save! Save! Save! ]******What are you doing again! Like! Korea! Silk!
What Readers Think
Rating
Community(0)
Official(20)Scraped 22d ago
The card ban rule is too easy. It only takes a few million to get a seed to win the championship. What capitalists are most in need of is money, because the people below are making money for them.
As I continue to do this, I suggest adding the ability to travel through the world to the protagonist's card followers. After all, if you want to cause excitement, then there is no problem in adding a "collapse setting", right?
There are so many people complaining about the banned chapter, but they are still wondering why there are so few messages in the comment area, hahaha
Although your rating is very high, I always feel very poisonous
Excellent subject matter and poor world view setting
1. A novel theme. Even today, this theme is relatively novel and fun. Soul Card World Exploration cleverly uses a third-person perspective to watch your own Soul Card villain explore life in a different world. 2. A fragmented worldview. The author's worldview setting is simply fragmentary. There are various contradictions and conflicts. It is very uncomfortable to ignore them. The reader needs to find the rhythm cleverly to be able to substitute. It is very selective. Summary, if you can read it, you can read it. If you can't read it, withdraw it early, or close the book review area in advance. Don't read all kinds of discussions about world view settings. Maybe you can still read it.
Worldview full of loopholes
The idea is quite good, but the worldview is simply full of holes. After reading more than 80 chapters, some settings are difficult to explain even if they are forced to be explained. The imagination and plot are okay, but the world view is designed to make people speechless and there is no desire to watch it.
There is a weird feeling that the protagonist is my fellow countryman. Born in Tongxiang or Jiaxing, moved to Shanghai to develop, well, it makes sense ()
The Adventures of Magical Girl Alice
Interesting novel, playing cards is only secondary, adventure is the main theme
I liked it at first, but in the end I couldn't stand it anymore
I slipped away and was dissuaded by the card ban rules.
Rating
Community(0)
Official(20)Scraped 22d ago
The card ban rule is too easy. It only takes a few million to get a seed to win the championship. What capitalists are most in need of is money, because the people below are making money for them.
As I continue to do this, I suggest adding the ability to travel through the world to the protagonist's card followers. After all, if you want to cause excitement, then there is no problem in adding a "collapse setting", right?
There are so many people complaining about the banned chapter, but they are still wondering why there are so few messages in the comment area, hahaha
Although your rating is very high, I always feel very poisonous
Excellent subject matter and poor world view setting
1. A novel theme. Even today, this theme is relatively novel and fun. Soul Card World Exploration cleverly uses a third-person perspective to watch your own Soul Card villain explore life in a different world. 2. A fragmented worldview. The author's worldview setting is simply fragmentary. There are various contradictions and conflicts. It is very uncomfortable to ignore them. The reader needs to find the rhythm cleverly to be able to substitute. It is very selective. Summary, if you can read it, you can read it. If you can't read it, withdraw it early, or close the book review area in advance. Don't read all kinds of discussions about world view settings. Maybe you can still read it.
Worldview full of loopholes
The idea is quite good, but the worldview is simply full of holes. After reading more than 80 chapters, some settings are difficult to explain even if they are forced to be explained. The imagination and plot are okay, but the world view is designed to make people speechless and there is no desire to watch it.
There is a weird feeling that the protagonist is my fellow countryman. Born in Tongxiang or Jiaxing, moved to Shanghai to develop, well, it makes sense ()
The Adventures of Magical Girl Alice
Interesting novel, playing cards is only secondary, adventure is the main theme
I liked it at first, but in the end I couldn't stand it anymore
I slipped away and was dissuaded by the card ban rules.
Featured in 9 Booklists
Official(9)
The way to use the cards is similar to Yu-Gi-Oh, but the rules are different. Since the male protagonist has a harem, I don't want to read it. ★The most interesting thing about this book is Alice's adventure. My favorite character in this book is Alice! He has firm beliefs and strong execution ability. He will not waver no matter what temptations he encounters on the way to achieve his goals. He values friendship and is willing to risk his life for the friends he recognizes. Along the way from a simple village girl, Alice also began to think about deeper things and grew up. Light the dawn fire and burn away the oppression and injustice of the past, Alice! ★Alice is not a harem! It's my daughter! Although they are not biological children, the only difference between them is blood relationship! ☆The consistent style of the heroine in harem stories is so generous that she even takes the initiative to collect mistresses for the male protagonist, lovers with their own characteristics. Even if there is a big conflict, they will not fight to the death in front of the male protagonist... Such a harmonious harem must have character⊂[┐'_'┌]⊃ I don't like it, I hate it very muchòᆺó ★The setting that struck me the most in the whole article is the ten-week setting! In the setting of the stand-alone game Dawn Continent, every time the player starts a new game, the timeline is reset. Back to the beginning, the NPCs in the game have no memory of the previous weeks. However, there is a special setting in the tenth game - the NPCs have the memories of the previous nine times, and this time, only the players have no memories of the previous games... In the first nine weeks, you have fought against all injustices and made them fall into deeper misery. You have used hmod to conquer all the characters that can be conquered, and you have only pursued the one and turned a blind eye to other characters. You are kind and ruthless, compassionate and cruel, affectionate and dedicated... You have reset the timeline time and time again, toying with everyone's applause, and this time, you finally overturned! I really want to see this! The ultimate Shura field! Want to see it very much! Is there any article with a similar setting? I want to see it! (● ˃̶͈̀ロ˂̶͈́)੭⁾⁾



[Relatively invincible], card flow, contract soul cards from other worlds (absolutely invincible), you can form cards in the main world and engage in card battles.




Highly recommended Highly recommended. If you like poker stories, you must read it. OMG it was so funny. I can't even give a summary of the existing story. Because there is high energy everywhere. Revise the review. The DIY cards currently appearing in the plot are very poorly made, and the duel-related ones are basically uninteresting. The main thing is to look at the protagonist's soul card's journey to another world.




It's more than just food, it's half fantasy and half brand novel. To be honest, I am not interested in playing cards. Because my IQ in playing cards has never been very good, I have never understood the game in depth. Even Yu-Gi-Oh! Has only a partial understanding of it, so I will not comment on how good this novel is in terms of card playing. After all, the proportion of the plot of playing cards is not high at the moment. What attracts me most about this book is the plot of traveling through the world of cards and raising a younger sister. All I can say is that the plot of the heroine is really exciting and I am entertained. What the hell is this?














