
Tokyo Mobile Tycoon
About This Novel
In 2009, the whole world was crazy about console games, competing for scale and financial resources. Akira Imaizumi, who traveled to Tokyo, Japan, decided to find a new way to make mobile games. Didn't I just do Honkai and earn over 100 million yen a month? What's all the fuss about? Faced with the ridicule of traditional game companies, if I take out Granblue Fantasy and countless Japanese otaku LSPs go crazy for it and blast it hard, how should you respond? The wives are all so good-looking, so what's wrong with players buying them good-looking skins? What's wrong? What's wrong! What? Not feeling enough? So, is it okay for Genshin Impact, which dominates the best-selling list in 27 countries around the world, has monthly sales of tens of billions of yen, and even makes the platform come to its knees? We have heard that first-class companies sell buildings, so what does it mean if I buy your building? This is a story about making mobile games in Japan. Parallel worlds have nothing to do with reality, and any similarities are purely coincidental.
What Readers Think
Rating
Community(0)
Official(4)Scraped 3d ago
It's okay and pretty good to watch, but I feel like I'm making money for Bandai all the time.
The author will work hard to update. Not enough to see.
Not bad, pretty good-looking
Well written!
I spent more than ten yuan today and watched it all in one go, only to find that the update was discontinued? Why? It's very well written.
Rating
Community(0)
Official(4)Scraped 3d ago
It's okay and pretty good to watch, but I feel like I'm making money for Bandai all the time.
The author will work hard to update. Not enough to see.
Not bad, pretty good-looking
Well written!
I spent more than ten yuan today and watched it all in one go, only to find that the update was discontinued? Why? It's very well written.









