Virtual Battlefield Theoretical Research and Engineering Practice

Virtual Battlefield Theoretical Research and Engineering Practice

by Pang Guofeng

Length:
315Kwords39chapters
Latest:
Ch. 39参考文献
Activity:
Updated 7y agoScraped 15d ago
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About This Novel

Virtual battlefield is a new type of military simulation system that emerged with the development of information technology in the 1990s. In recent years, with the increasing maturity of related technologies such as virtual reality and the continuous emergence of new technologies such as grid and ubiquitous computing, the development and application of virtual battlefields have made great progress. They are widely used in military training and exercises, military issue research, weapons and equipment demonstrations and other military practice activities, and are becoming indispensable military infrastructure in the 21st century. The book takes military applications and technology development as the main line, focusing on the construction and engineering implementation of virtual battlefields. It is divided into 5 chapters. In addition to the introduction, it includes hardware basics, software implementation, shelf products, development cases, etc.

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