
Real Cthulhu Running Game
About This Novel
TRPG refers to tabletop role-playing games. The characteristic of the game is that you can play your own role immersively, and within the scope allowed by the rules, you can have various open-ended story developments and achieve different endings based on your own actions. The Cthulhu Run is a major category of TRPG. The explorers played by players are just ordinary people, but they have to explore mysterious events, face unknown mythical creatures, and unknown fears. There is only one piece of advice here, that is, the less you know, the longer you will live. But Liu Xing just wanted to run a Cthulhu group online out of curiosity, and ended up accidentally entering the real Cthulhu group running game.
What Readers Think
Rating
Community(0)
Official(174)Scraped 10d ago
I suddenly want to do something
Hear my call! The King of Endless Void! Star mover! A solid foundation! The master of earthquakes! Terrible conqueror! Creator of pain! Destroyer! Glorious winner! Sons of Void and Chaos! Guardian of the Abyss! The original god of darkness! Lord of Dimensions! The enigmatic wise man! Keeper of secrets! Lord of the Labyrinth! Master of angles! God of nighthawks! The final tip! Lord of the Gate! Pathfinder! The Almighty and Eternal Lord from the beginning! Umer Yat Tawer! Iak-Sathath! Yog-Sothoth NAFL'FTHAGN! ! ! Your servant calls █████
I hope the author will stop interjecting in the book (for example, this is really not a black-box operation, etc.)
I hope the author won't interrupt in the book (for example, this is really not a behind-the-scenes operation, etc.) This is really dramatic and makes people uncomfortable to watch.
It sucks, I don't recommend watching it.
1. The writing style is really poor, the spoken words are repeated many times, the subject cannot be used, and prepositions are used randomly. Two identical prepositions can be used in one sentence. "...", "Uh", "ah" are many words that affect the perception if used too much. How about just graduating from college? No one writing an essay for high school students would write like this. 2. The plot is anticlimactic. Only two tours were completed at the beginning, which was a bit attractive, but it was easy to be persuaded by the garbage copywriting. The subsequent three tours were abandoned halfway, and they all ended before they were completed. It was really disgusting. 3. The settings in the previous article are always lost. I gave a setting at the beginning and forgot to add it later. In the end, I didn't write about real life at all. One group after another drove at the speed of light. The male protagonist was really not afraid of death and rushed to be reincarnated. In this context where people can die, the male protagonist bought the props and forgot to bring the copy. Is there such logic? Don't you check your life-saving gadgets before setting off? It's really poorly written and it's a waste of money. The more I read, the more I'm discouraged.
So different from what I expected
It's great to use the Cthulhu mythology as the background setting, and the gameplay of real group running, which is similar to a death game, is indeed very exciting. However, a real-life death game that completely copies the rules of a board game would be ridiculous. To put it bluntly, the premise of "realness" is a sense of substitution. The more immersive a story is, the more attractive it is. For example, if a host appears in a realistic situation and has a person who chats with you, manipulates NPCs, and even decides rewards and punishments, readers will not be able to find a sense of involvement in the plot, let alone experience elements such as tension and excitement. There are also restrictions such as car load limits. You can set a rule that will make an invisible judgment when the limit is exceeded to determine whether there is an accident in the plot, instead of bargaining with the host. To be honest, these things lack "realism". The most attractive part of Luo-style mythology is the unspeakable fear. The game Bloodborne is a good example. Even if it is an ARPG, the raw, mysterious, scary, crazy plot and atmosphere are still very good. If it lacks that atmosphere, then this "real" Cthulhu running group will not look interesting.
Is there really such a game?
This is really Cthulhu
There is no sense of mystery or evil at all. It feels like you are playing a detective game. It's like beating mobs to level up, which is boring and uninteresting. It doesn't have the craziness of the Cthulhu Mythos, which you are demeaning.
The battle is turn-based. All behaviors and actions are turn-based. It feels silly. People are not game characters.
About KP004
Am I the only one who thinks KP004 is SCP-049? "Funny"
If you like Cthulhu, give it a try
Iä! Iä! Hastur! Ugh! Ugh! Iä Hastur cf' ayak 'vulgtmm, vugtlagln vulgtmm! Ai! Shub-Niggurath! ... Hastur-Hastur cf'tagn! Iä! Iä! Hastur!..."
Can this be played on a mobile phone?
Rating
Community(0)
Official(174)Scraped 10d ago
I suddenly want to do something
Hear my call! The King of Endless Void! Star mover! A solid foundation! The master of earthquakes! Terrible conqueror! Creator of pain! Destroyer! Glorious winner! Sons of Void and Chaos! Guardian of the Abyss! The original god of darkness! Lord of Dimensions! The enigmatic wise man! Keeper of secrets! Lord of the Labyrinth! Master of angles! God of nighthawks! The final tip! Lord of the Gate! Pathfinder! The Almighty and Eternal Lord from the beginning! Umer Yat Tawer! Iak-Sathath! Yog-Sothoth NAFL'FTHAGN! ! ! Your servant calls █████
I hope the author will stop interjecting in the book (for example, this is really not a black-box operation, etc.)
I hope the author won't interrupt in the book (for example, this is really not a behind-the-scenes operation, etc.) This is really dramatic and makes people uncomfortable to watch.
It sucks, I don't recommend watching it.
1. The writing style is really poor, the spoken words are repeated many times, the subject cannot be used, and prepositions are used randomly. Two identical prepositions can be used in one sentence. "...", "Uh", "ah" are many words that affect the perception if used too much. How about just graduating from college? No one writing an essay for high school students would write like this. 2. The plot is anticlimactic. Only two tours were completed at the beginning, which was a bit attractive, but it was easy to be persuaded by the garbage copywriting. The subsequent three tours were abandoned halfway, and they all ended before they were completed. It was really disgusting. 3. The settings in the previous article are always lost. I gave a setting at the beginning and forgot to add it later. In the end, I didn't write about real life at all. One group after another drove at the speed of light. The male protagonist was really not afraid of death and rushed to be reincarnated. In this context where people can die, the male protagonist bought the props and forgot to bring the copy. Is there such logic? Don't you check your life-saving gadgets before setting off? It's really poorly written and it's a waste of money. The more I read, the more I'm discouraged.
So different from what I expected
It's great to use the Cthulhu mythology as the background setting, and the gameplay of real group running, which is similar to a death game, is indeed very exciting. However, a real-life death game that completely copies the rules of a board game would be ridiculous. To put it bluntly, the premise of "realness" is a sense of substitution. The more immersive a story is, the more attractive it is. For example, if a host appears in a realistic situation and has a person who chats with you, manipulates NPCs, and even decides rewards and punishments, readers will not be able to find a sense of involvement in the plot, let alone experience elements such as tension and excitement. There are also restrictions such as car load limits. You can set a rule that will make an invisible judgment when the limit is exceeded to determine whether there is an accident in the plot, instead of bargaining with the host. To be honest, these things lack "realism". The most attractive part of Luo-style mythology is the unspeakable fear. The game Bloodborne is a good example. Even if it is an ARPG, the raw, mysterious, scary, crazy plot and atmosphere are still very good. If it lacks that atmosphere, then this "real" Cthulhu running group will not look interesting.
Is there really such a game?
This is really Cthulhu
There is no sense of mystery or evil at all. It feels like you are playing a detective game. It's like beating mobs to level up, which is boring and uninteresting. It doesn't have the craziness of the Cthulhu Mythos, which you are demeaning.
The battle is turn-based. All behaviors and actions are turn-based. It feels silly. People are not game characters.
About KP004
Am I the only one who thinks KP004 is SCP-049? "Funny"
If you like Cthulhu, give it a try
Iä! Iä! Hastur! Ugh! Ugh! Iä Hastur cf' ayak 'vulgtmm, vugtlagln vulgtmm! Ai! Shub-Niggurath! ... Hastur-Hastur cf'tagn! Iä! Iä! Hastur!..."
Can this be played on a mobile phone?
Featured in 259 Booklists
Official(259)
[Manual pinned to the top] This is a pretty good Cthulhu troupe novel, but that's not important. What's important is that I would like to recommend some Bilibili COC videos that I think are great: ①Cassandra's Black Carnival (Little Mafuyu Unite) ②Lost Hellaire (Mikaboshi Unite) ③Cassandra's Black Carnival (Serialized by Scarecrow Group) ④Nightmare Doris (Mikaboshi Unity Group) ⑤Clara's mysterious letter (Mikabōzhu Unity Team) ⑥Where did the potato go (Completed by Sankabozhu) ⑦The Witch of Darkchar (serialized by the main group of Sankabo)




Excellent series in progress... COC running group novel. Except for the beginning, where the protagonist exchanges points for 100,000 soft girl coins, which slightly lowers the level of the game, there are no big poisonous points for the time being.




This is a novel in which you can participate in a real-life game and enter a real Crusoe game to run a group. It is the first time you see this type of game. It should be very good. I have collected it.




Damn, in one sentence: It makes me want to play it. It's terrible













