
I Reiterate a Million Times This is Not a Game
About This Novel
New book: The Fourth Scourge: This Star Wars game has a lot of leeks. It has been released and I hope everyone will support it. Introduction: "In the past ten years of gaming, I have seen thousands of games, but only Battleship made me know what a game is. If I don't talk about it anymore, I will continue to play." A certain game anchor said this. "What did you say? Sleep? What is sleep? Ever since I played Battleship OL, I got rid of my bad habit of sleeping." Said an ordinary player. At this time, a player who was receiving electrotherapy said, "Those who can't kill me with electricity will only make me stronger. My teammates, I will come and gallop across the stars with you after I finish this wave of electrotherapy." An electrotherapist:. . . . . "How many times have I said it! How many times have I said it! This is not a game! If you lose the war, you can't restart it and you'll just end up dead!" Chen Gang was helpless when he saw the players causing trouble everywhere in the universe. Until one day, a player who liked interstellar travel drove a battleship to the sky above Blue Star. Suddenly the entire Blue Star exploded. The players also exploded. Chen Gang was also confused. "Commander, I think you need to explain what's going on..."
What Readers Think
Rating
Community(0)
Official(41)Scraped 20d ago
give a suggestion
As the saying goes, "When a cannon goes off, there's a lot of gold." But as the saying goes: war is the best way to make money. You can add in the book that after defeating the enemy's fleet, you can recover those enemy warships in exchange for points, otherwise you won't be able to win this war. . . A little frustrated. Because there is no benefit to the players other than feeling happy after the game, which is a bit unsatisfactory. Like other fantasy fourth natural disasters, an experience bar should be added so that the battleship can be upgraded. The way to upgrade is to devour enemy battleships and feed ores. In this way, for the protagonist and the players, war is an opportunity to make a fortune, so they will take the initiative to find ways to carry out the war, instead of being frustrated and being attacked by others.
There aren't many topics like this, so please encourage me.
After reading more than eighty chapters, I suddenly had a question. Since the space station was sold, why didn't the protagonist go to Earth to open a game company and recruit a large number of players to cut leeks? The base is built on the moon and is still invincible. Just use the helmet to control the clones like the players.
water experience
Stop scolding me, you have to understand. Without experience, I can't level up. If I can't level up, I don't have any recommendation votes. Without recommendation votes, you cannot vote for your favorite books. If there are fewer recommendation votes, the author will lose motivation. The author's lack of motivation means less updates. Few updates means that book lovers will not like it. If book lovers don't like it, it means they have to abandon the book. Abandoning books means fewer people will read them. Fewer people means no subscriptions. If you don't subscribe to the author, you will be a eunuch. If the author is a eunuch, I won't write it anymore. This is not what I want.
Why not more updates?
One, two, three, four, five, six, seven, eight, nine
I felt like the protagonist was putting the cart before the horse.
I've read Chapter 23 so far. The protagonist obviously wants to survive and repair the space station. Inexplicably the priorities have changed. It becomes gaming first. When you invite players, don't you just want them to help you work? Others are okay, you can take a look
Awesome, just fuck your own home planet to pieces.
I wasted my time on such a good subject matter. After reading dozens of chapters, it turned out to be a rubbish game planning application. The author thought the fun part was focused on how to hack players' resources.
Rating
Community(0)
Official(41)Scraped 20d ago
give a suggestion
As the saying goes, "When a cannon goes off, there's a lot of gold." But as the saying goes: war is the best way to make money. You can add in the book that after defeating the enemy's fleet, you can recover those enemy warships in exchange for points, otherwise you won't be able to win this war. . . A little frustrated. Because there is no benefit to the players other than feeling happy after the game, which is a bit unsatisfactory. Like other fantasy fourth natural disasters, an experience bar should be added so that the battleship can be upgraded. The way to upgrade is to devour enemy battleships and feed ores. In this way, for the protagonist and the players, war is an opportunity to make a fortune, so they will take the initiative to find ways to carry out the war, instead of being frustrated and being attacked by others.
There aren't many topics like this, so please encourage me.
After reading more than eighty chapters, I suddenly had a question. Since the space station was sold, why didn't the protagonist go to Earth to open a game company and recruit a large number of players to cut leeks? The base is built on the moon and is still invincible. Just use the helmet to control the clones like the players.
water experience
Stop scolding me, you have to understand. Without experience, I can't level up. If I can't level up, I don't have any recommendation votes. Without recommendation votes, you cannot vote for your favorite books. If there are fewer recommendation votes, the author will lose motivation. The author's lack of motivation means less updates. Few updates means that book lovers will not like it. If book lovers don't like it, it means they have to abandon the book. Abandoning books means fewer people will read them. Fewer people means no subscriptions. If you don't subscribe to the author, you will be a eunuch. If the author is a eunuch, I won't write it anymore. This is not what I want.
Why not more updates?
One, two, three, four, five, six, seven, eight, nine
I felt like the protagonist was putting the cart before the horse.
I've read Chapter 23 so far. The protagonist obviously wants to survive and repair the space station. Inexplicably the priorities have changed. It becomes gaming first. When you invite players, don't you just want them to help you work? Others are okay, you can take a look
Awesome, just fuck your own home planet to pieces.
I wasted my time on such a good subject matter. After reading dozens of chapters, it turned out to be a rubbish game planning application. The author thought the fun part was focused on how to hack players' resources.
Featured in 2 Booklists
Official(2)
A cool novel about science fiction games, currently 890,000 words, completed! Sci-fi skin game, a popular game that summons players to work in recent years, but this time the location is not a western fantasy world or apocalyptic survival, but the sea of stars! More in line with personal reading interests. It can be seen from the data and names of the star battleships in the game that the author is lazy and uses Lagrangian. (Yes, it's that game that's boring, boring, and not fun, so I gave up on it completely) The current problem is mainly typos and grammatical errors that are somewhat frequent, so we'll have to wait and see for the follow-up content.




--♥♥♥♡ Summoning players the fourth natural disaster, the routines are basically the same, but the plot is very good, and it is a behind-the-scenes game with great potential.























