
Rebirth 86: I Use Games to Kick Open the Door to the World
About This Novel
Recently, a reporter conducted an exclusive interview with Zuo Zhen at the World Contribution Award Ceremony of the World United Nations General Assembly. "Zuo Zhen, a legendary figure who rose up in the barbaric era and made people truly understand the meaning of video games." "You develop countless interesting games and use this as an opportunity to develop a mature semiconductor industry system." "You were doubted by countless people at first, but in the end you were proven right." Faced with these compliments, Zuo Zhen felt helpless. "It all starts from the time when the dream began." "My initial goal was just to pay back a thousand yuan." "As for the achievements you mentioned, they are all unintentional." The interview is over, and the title of the interview is: "A low-key and humble gamer" At the same time, domestic players were celebrating the moment when Zuo Zhen won the award. "Wow, my beloved Minecraft is finally recognized by the world!" "Looking at your achievements, shouldn't the most important thing to celebrate is that Black Myth won the best game of the year?" "The one upstairs, I think Gu Jian Qi Tan can fight with him." "The Dyson Sphere plan isn't bad either, is it?" "You seem to have forgotten Overwatch, right? This is a top game recognized all over the world. It is a good game that fully embodies the harmony and love between countries and jointly fight against fate!" "Sorry, orcs will never be slaves!" ... This book is a parallel world and has nothing to do with the real world. Any similarity is purely coincidental. This book focuses on game production and focuses on experience. It will have some commercial content, but not much. The minimum number of new books on the shelf is 10,000 words per day, and the credibility of the completed book is guaranteed to be 2.6 Million words.
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Judging from the previous book, the beginning of the previous book was very good, starting with making a game, but the author may have written too long at the end, and the plot was lost. In fact, I just wanted to see the process of making various games and the reactions of players. It doesn't matter if I repeat them (can't you update more?) The start of the book this time should be relatively stable, the game starts, and there are more details. It seems to be an improvement compared to the previous book. I will continue to wait and see. If it can be maintained in the future, I will change the evaluation again.




This book is not so much a chronicle, but feels more like a period piece. With the development of games, we have gone through a whole era and experienced the ups and downs of the game industry. The last book was about Japan, and I still feel a little alienated. This time I dare to write about the domestic era. It is rare. Even if I can only maintain the quality of the previous book, I will definitely order it all. After all, there are few that talk about the era, and there are even fewer that talk about the era of video games. There is one less book to read.












