
Locke Survival: Start by Conquering the Traveling Merchants
by Three Meals And Four Seasons.
About This Novel
National Survival+Rock Kingdom+Multiple Heroines+Farming Everyone is traveling through the Locke Kingdom to survive in a game that starts with a random territory, and everyone decides whether to live or die. Here, wild elves are rampant and materials are extremely scarce. Conquer, fight, and build homes. Luo Ke, who grew up in an orphanage, has been unlucky for half his life and got a god-level talent. [Congratulations on awakening the only colorful talent - the God of Loot: 100% drop on kill, 100x critical hit once a day! After the first critical hit, the advanced ball turns into "Light Catching Ball ProMax", with a 100% chance of catching everything. While other players pray for a successful capture. Luo Ke's mind was wide open, and he backhanded the traveling businessman who was randomly refreshed across the server. Ding, the capture was successful. Traveling Merchant: Absolutely invincible, 10% off on all products. Other players: "It's not like the traveling merchant is refreshed every seven days. I'm already on the eighth day. Where are the people?" Someone else spent 10,000 Rockbery on a wand, but he bought it for 1,000 dollars. Sit in a mobile store and buy and sell. With a hundred times the critical hit bonus, ordinary elf eggs turn into mythical beast eggs, and iron rods turn into golden hoops! When the beast tide came, everyone shivered in the dilapidated wooden house, facing the desperate situation of their homes being destroyed. Luo Ke has relied on a reduced resource base and a hundred times critical hits to build the territory into an indestructible magic city. Behind him are countless beautiful men and an army of god-level elves! And all this has just begun.
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