
Online Games: I Can Plunder Attributes
About This Novel
He returned to the second day of the open beta of the game and obtained the plundering attribute and the heaven-defying talent skill! Property? Plunder! The boss's ultimate skill? Plunder! Debuff? Plunder... Plunder, and then inflict it on the stupid treasures! Let's see how Ling Feng plays with the path of [god]; how he changes all the regrets he had in the past! Returned after rebirth, [God] is king!
What Readers Think
Rating
Community(0)
Official(52)Scraped 22d ago
Even after killing 10,000 bosses, the level is several levels lower than others. The defense is also the same as the decoration.
Speechless. I have killed 10,000 bosses, but the level is several levels lower than others. The defense is also the same as the decoration.
The protagonist is forcibly weakened, the boss is like a mob (experience points), the equipment is ahead, and it keeps looting. The data monster is invincible among the players. It is almost killed. Can a player with 100 attacks break through a pig's foot with thousands of armors?
😭
I thought it was free forever, and I planned to support the article, but I didn't expect it would be gone when I came back. I cried to death
So fake
What's the use of this defense! It's like there's no defense
I can't imagine that the author actually finished the second chapter. The setting seems to be a rebirth, right? This game is just on its first day of service. The villain has been studying this mission for a long time. He is originally at level 0 and he has to fight back to level 0. There is also a setting that if you take a novice village mission and you are killed, someone will inherit the mission Chapter 2 There are so many poisonous settings in just the second chapter. I can't imagine how poisonous this book is.
It's awkward, and the writing style is very stiff, and the writing style is a bit immature.
It cannot be ruled out that there are elements of imitating other people's plots, because there are many places that have a beginning and no end. For example, the ranking rewards after clearing the previous copy will be settled the next day, but there is no settlement later. This shows that the author is applying other people's plots. This is a sense of disconnection caused by applying other people's plots. There are also problems with the data. The most obvious one is the synchronization ratio with reality. One fruit is 5% synchronized. If two fruits are rewarded in the same chapter, it should be +10% on the previous data, but when the author records the data, it will only be +5%. This is very embarrassing. After all, things in the same chapter can be calculated incorrectly. I wonder if the author is imitating other people's plots and causing differences in thinking and cognition. The plot and story arrangement is very awkward and very deliberate. For example, when fighting a boss, you will write down the skills of the protagonist, and then when the protagonist is about to die, he will use the last awesome skill to counterattack, or use an awesome skill to save his life. The plot is very stiff and always gives people an unnatural feeling. The tasks and props are also arranged very deliberately. I just got this task or prop in the last chapter, and it will definitely be related in the next chapter. It is similar to the kind of learning now and using it now. The main tasks are always there, but the side tasks are arranged too deliberately, which is very inconsistent. The character arrangement is also very random. Logically speaking, all the important supporting characters should be established in the early stage. However, almost 200 chapters later, important supporting characters are still being added, and they are also important brothers to the protagonist. It seems that the author is imitating other people's plots and just changing the order of appearance. However, this feels very inconsistent. It may also be that the author has no plot and deliberately forced out the storyline. The final summary is that the plot is very unnatural, the sense of contradiction is very serious, and it feels strange to read, and the protagonist is either doing tasks or on the way to do tasks, like a robot. The above is my personal opinion and does not represent everyone. After all, everyone has different preferences. It is for reference only. It is not easy for the author to code, so I will give it four stars.
Looking forward to the author's new book
The plot is still very good, but the ending is not satisfactory enough.
The poisoning begins in the first chapter of the game
It's also rare to start persuading people to quit in the first chapter.
Rating
Community(0)
Official(52)Scraped 22d ago
Even after killing 10,000 bosses, the level is several levels lower than others. The defense is also the same as the decoration.
Speechless. I have killed 10,000 bosses, but the level is several levels lower than others. The defense is also the same as the decoration.
The protagonist is forcibly weakened, the boss is like a mob (experience points), the equipment is ahead, and it keeps looting. The data monster is invincible among the players. It is almost killed. Can a player with 100 attacks break through a pig's foot with thousands of armors?
😭
I thought it was free forever, and I planned to support the article, but I didn't expect it would be gone when I came back. I cried to death
So fake
What's the use of this defense! It's like there's no defense
I can't imagine that the author actually finished the second chapter. The setting seems to be a rebirth, right? This game is just on its first day of service. The villain has been studying this mission for a long time. He is originally at level 0 and he has to fight back to level 0. There is also a setting that if you take a novice village mission and you are killed, someone will inherit the mission Chapter 2 There are so many poisonous settings in just the second chapter. I can't imagine how poisonous this book is.
It's awkward, and the writing style is very stiff, and the writing style is a bit immature.
It cannot be ruled out that there are elements of imitating other people's plots, because there are many places that have a beginning and no end. For example, the ranking rewards after clearing the previous copy will be settled the next day, but there is no settlement later. This shows that the author is applying other people's plots. This is a sense of disconnection caused by applying other people's plots. There are also problems with the data. The most obvious one is the synchronization ratio with reality. One fruit is 5% synchronized. If two fruits are rewarded in the same chapter, it should be +10% on the previous data, but when the author records the data, it will only be +5%. This is very embarrassing. After all, things in the same chapter can be calculated incorrectly. I wonder if the author is imitating other people's plots and causing differences in thinking and cognition. The plot and story arrangement is very awkward and very deliberate. For example, when fighting a boss, you will write down the skills of the protagonist, and then when the protagonist is about to die, he will use the last awesome skill to counterattack, or use an awesome skill to save his life. The plot is very stiff and always gives people an unnatural feeling. The tasks and props are also arranged very deliberately. I just got this task or prop in the last chapter, and it will definitely be related in the next chapter. It is similar to the kind of learning now and using it now. The main tasks are always there, but the side tasks are arranged too deliberately, which is very inconsistent. The character arrangement is also very random. Logically speaking, all the important supporting characters should be established in the early stage. However, almost 200 chapters later, important supporting characters are still being added, and they are also important brothers to the protagonist. It seems that the author is imitating other people's plots and just changing the order of appearance. However, this feels very inconsistent. It may also be that the author has no plot and deliberately forced out the storyline. The final summary is that the plot is very unnatural, the sense of contradiction is very serious, and it feels strange to read, and the protagonist is either doing tasks or on the way to do tasks, like a robot. The above is my personal opinion and does not represent everyone. After all, everyone has different preferences. It is for reference only. It is not easy for the author to code, so I will give it four stars.
Looking forward to the author's new book
The plot is still very good, but the ending is not satisfactory enough.
The poisoning begins in the first chapter of the game
It's also rare to start persuading people to quit in the first chapter.










